| Attributes | Body: | 6 | Quickness: | 6 | Strength: | 6 | Charisma: | 3 | Intelligence: | 4(6) | Willpower: | 6 | Essence: | 6 | Essence Index: | 9 | Bio Index: | 1.8 | Magic: | 6(4) | reaction: | 5(6) | Initiative | 5+1D6(6+3D6) | Dice Pools | Combat: | 9 | Karma: | 1 | Cyberware | None |
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| Bioware | Type | Rating | Grade | Bio Index | Synaptic Accelerators | 2 | cultured | 1 | Cerebral Booster | 2 | cultured | .8 |
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| Skills | Active | Athletics: | 6 | Bike: | 3 | Car: | 3 | Edged Weapons: | 6 | Etiquette (street): | 2(4) | First Aid: | 3 | Stealth: | 4(6) | Throwing Weapons: | 6 | Unarmed Combat: | 6(8) | Knowledge | Street | Gang Identification: | 4 | Academic | Small Unit Tactics: | 3 | Warfare History: | 3 | Sixth World | Ares Military Policies: | 3 | Background | Unarmed Combat: | 3 | Interests | Kung-Fu Movies: | 4 | Languages | English: | 6 | English R/W: | 3 |
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| Adept Powers | Blindfighting: | (+.5) | Counterattack (+2 dice): | (+.5) | Improved Ability: Stealth (+2 dice): | (+1) | Improved Ability: Unarmed Combat (+2 dice): | (+1) | Improved Sense: flare compensation | (+.25) | Improved Sense: low-light: | (+.25) | Killing Hands (6S): | (+2) | Traceless Walk: | (+.5) |
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| Contacts | Fury (level 1): | female human fixer | Jeanette Winters (level 1): | female human, Corporate official | Steve Riddle (level 1): | male human, plainclothes cop, 16th District |
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| Gear |
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History
Your codename is Zulu. What used to be your real name and identity were erased with a surprising thoroughness by the same megacorporation that trained you to use your deadly powers. At the age of five you were taken from your parents, traded for a handsome sum of money. Taken to a secret training compound, Ares Macrotechnology threw you into a strict training and schooling regimen. Not much time was given to socializing, but you were allowed to keep abreast of current news and technological developments. It became rapidly apparent what was happening: Ares was building you into a disposable weapon, a tool they could use to accomplish missions for which they needed complete deniability.
The revelation was mind numbing, but you put the same training to use against your trainers; learning to mask your true feelings and desires. Soon, graduation came, and you were released into your first mission. Playing it cool, you followed every order, performed exactly as expected. You reaped high praise from your handler and chain of command, but it was cold comfort. On your second mission, you went by the book again. Now you knew they had eased their grip on you. But the third time's the charm.
Deep in the heart of the sprawl, you turned on the rest of your team, inflicting heavy wounds before slipping away into the darkness. You fled constantly for a day, slipping in and out of the shadows of the urban jungle, until finally you rested, deep in the maze of an abandoned refinery. Breathing heavily, you settled into a lotus position, sinking into zazen to clear your mind. Time slipped away as silence returned to your body. Shaking yourself out of the trance, a soft chiming claimed your attention. Ghosting towards the sound, you probed with all your senses. Finally you came upon a small portable phone resting on the floor. Picking it up, you hit the "audio" key.
"Zulu?"
You blinked in surprise, looking around again for the security forces you feared would be there.
"My name is Fury, and I have a job offer for you."