Zulu: female human physical adept

Zulu

Attributes
Body: 6
Quickness: 6
Strength: 6
Charisma: 3
Intelligence: 4(6)
Willpower: 6
Essence: 6
Essence Index: 9
Bio Index: 1.8
Magic: 6(4)
reaction: 5(6)

Initiative
5+1D6(6+3D6)

Dice Pools
Combat: 9
Karma: 1

Cyberware
None

Bioware
Type Rating Grade Bio Index
Synaptic Accelerators 2 cultured 1
Cerebral Booster 2 cultured .8

Skills
Active
Athletics: 6
Bike: 3
Car: 3
Edged Weapons: 6
Etiquette (street): 2(4)
First Aid: 3
Stealth: 4(6)
Throwing Weapons: 6
Unarmed Combat: 6(8)
Knowledge
Street
Gang Identification: 4
Academic
Small Unit Tactics: 3
Warfare History: 3
Sixth World
Ares Military Policies: 3
Background
Unarmed Combat: 3
Interests
Kung-Fu Movies: 4
Languages
English: 6
English R/W: 3

Adept Powers
Blindfighting: (+.5)
Counterattack (+2 dice): (+.5)
Improved Ability: Stealth (+2 dice): (+1)
Improved Ability: Unarmed Combat (+2 dice): (+1)
Improved Sense: flare compensation (+.25)
Improved Sense: low-light: (+.25)
Killing Hands (6S): (+2)
Traceless Walk: (+.5)

Contacts
Fury (level 1): female human fixer
Jeanette Winters (level 1): female human, Corporate official
Steve Riddle (level 1): male human, plainclothes cop, 16th District

Gear
Securetech long coat
Form fitting body armor: full body suit
Cougar Fineblade knife (short)
Survival Knife
Survival Kit
wrist phone with flip up screen
pocket secretary
medkit rating 4
grapple gun with 200m stealth line and catalyst stick
ascent/descent kit
6 DiKoted shuriken (7M)
2 outfits Tres Chic clothes
3 IPE concussion grenades
low lifestyle, 3 months prepaid
8,000 ¥

History

Your codename is Zulu. What used to be your real name and identity were erased with a surprising thoroughness by the same megacorporation that trained you to use your deadly powers. At the age of five you were taken from your parents, traded for a handsome sum of money. Taken to a secret training compound, Ares Macrotechnology threw you into a strict training and schooling regimen. Not much time was given to socializing, but you were allowed to keep abreast of current news and technological developments. It became rapidly apparent what was happening: Ares was building you into a disposable weapon, a tool they could use to accomplish missions for which they needed complete deniability.

The revelation was mind numbing, but you put the same training to use against your trainers; learning to mask your true feelings and desires. Soon, graduation came, and you were released into your first mission. Playing it cool, you followed every order, performed exactly as expected. You reaped high praise from your handler and chain of command, but it was cold comfort. On your second mission, you went by the book again. Now you knew they had eased their grip on you. But the third time's the charm.

Deep in the heart of the sprawl, you turned on the rest of your team, inflicting heavy wounds before slipping away into the darkness. You fled constantly for a day, slipping in and out of the shadows of the urban jungle, until finally you rested, deep in the maze of an abandoned refinery. Breathing heavily, you settled into a lotus position, sinking into zazen to clear your mind. Time slipped away as silence returned to your body. Shaking yourself out of the trance, a soft chiming claimed your attention. Ghosting towards the sound, you probed with all your senses. Finally you came upon a small portable phone resting on the floor. Picking it up, you hit the "audio" key.

"Zulu?"
You blinked in surprise, looking around again for the security forces you feared would be there.
"My name is Fury, and I have a job offer for you."