The Inherent Laziness of Gamemasters

Well, you may not have realized it but we are all lazy at heart. We'd much rather have an absolutely reliable guide to characters and places, chock full of interestingly neurotic NPCs and detailed maps of clubs, diners, Corp headquarters, and Yakuza hang-outs. Well, like my dad used to say, wish in one hand and shit in the other and see which fills up first. This section is dedicated to easing the pain of all my fellow GMs out there. I'll try and deliver some useful items I've dreamed up: weapons, people, places, and the like. Prior to the release of Cannon Companion, I had real reservations about using or advocating the use of any weapons or gear found on the web. Most of the items were constructed to simply provide a bigger bang and not to flesh out any area lacking in the game itself. Some vestiges of that attitude still remain, as you'll notice that none of the weapons or vehicles I've published here are any better or worse than what you'll find already listed. They're just different. It adds a little variety to the story, rather than having all your assassins use the Walther MA2100, why don't you have the Saeder-Krupp snipers using the HKMSG90A2? A word on the characters: I usually have a concept in mind when creating a new PC/NPC, so alot of them don't end up strictly at 125 building points. Take this into consideration if/when you decide to use them or if you're asking your GM if you can use them.

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