Nash - female human Lone Star vice cop

Nash

Attributes
Body: 4
Quickness: 4
Strength: 4
Charisma: 5
Intelligence: 6
Willpower: 5
Essence: 5.4
Essence Index: 8.4
Body Index: 0.0
Reaction: 5

Initiative
5+1D6

Dice Pools
Combat: 7
Karma: 6

Cyberware
Type Rating Grade Essence
Datajack -- standard .2
Smartlink 2 alpha .4
Bioware
None

Skills
Active
Athletics: 4
Biotech: 3
First Aid: 5
Brawling: 5
Car: 4
Computer: 3
Clubs: 5
Stun Baton: 7
Etiquette: 4
Etiquette (corp): 3
Etiquette (Police): 6
Etiquette (Street): 6
Interrogation: 3
Negotiation: 5
Pistols: 6
Rifles: 4
Shotguns: 4
Stealth: 5
Submachineguns: 5
Knowledge
Street
Gang Recognition: 4
Mafia Establishments: 4
Yakuza Businesses: 4
Academic
Forensic Procedures: 4
Sixth World
Lone Star Procedures: 6
Seattle Metroplex Politics: 4
Background
Interests
Shadowrunner Teams: 4
Languages
English: 6
English R/W: 3
City Speak: 4

Edges
Flaws

Contacts
Burke (level 1): male human snitch
Krieger (level 1): male ork gang member
Winter (level 1): female human fixer

Gear
Securetech long coat (ballistic: 4, impact: 2)
Securetech Jacket (ballistic: 5, impact: 3)
Form fitting body armor level 3 (ballistic: 4, impact: 1)
Working Uniform
Dress Uniform
Securetech Uniform Jumpsuit (ballistic: 5, impact: 3)
3 Outfits Fine Clothes
2 Outfits Tres Chic Clothes
Data display, 100 Mp of memory
Wrist phone with flip up screen
Pocket secretary
Colt Manhunter (SMVII, concealable quickdraw holster, gas vent II, 3 clips hollowpoint)
Walther PB-120 (SMVII, concealable holster, 2 clips hollowpoint)
Colt M-23 Assault Rifle (SMVII, gas vent IV, 3 clips Ex Explosive)
2 AZ-150 stun batons
2 ASP extendable batons
Survival knife
DocWagon Contract (gold)
Middle lifestyle 8 months prepaid
Medkit (rating 6)

History

Nash is an NPC that was introduced sort of on a whim and she grew in importance after she began to date one of my PCs. So far nothing has happened, but their story arc is still growing.