I am, I must confess, a rigger at heart, and I have alwys been of the opinion that a team isn't a team without a driver. In the days of Rigger Black Book and Rigger2, I was distressed at the apparent lack of variety of vehicles present. Everyone who wanted a medium priced sports car was driving around Eurocar Westwind 2000s. To this end I began a project to introduce a greater number of choices. Not necessarily better, just different. Rigger3 brought this project to a halt because they solved the problem I perceived by listing additional models for each vehicle type. A rather inelegant fix in my opinion, but certainly workable. To me, though, there still exists a disparity between the massive selection of the real world and the paltry listing of the game world. To bring these two closer together I'm going to try and fill in the empty niches as I come across them. If you have ideas or designs you would like to see created, fell free to email me and I'll do what I can to accomodate you. Otherwise, browse and enjoy.