Since making a character is often the most time consuming aspect of starting a new player in a game, I've developed a series of pre-generated characters. All of the archetypes here have been created using the point-based character creation system. Generally, I start with a concept in mind and flesh it out as I see fit. This usually means that the character ends up at a little more than 125 points. This is somewhat beneficial in the fact that a new player comes out with a slightly stronger character that can jump right into the campaign whatever I've got going on. Keep in mind, though, that if you are playing in or running a street level campaign, you might need to adjust their stats a little.